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Well, yes, and you may have to lead your forces into a war or two. But you'll be ready for the challenge. You'll be ready for treacherous spies who conspire to steal CM3 Sabre River Basic You are a guest of the count, one of your allies and the strongest man in the region. Your sojourn has been pleasant, a nice change after weeks of battle.

Suddenly the courtyard below your window is filled with the noise of galloping horses. More guests? You yawn as you look out. But these people arriving look more like tax collectors than guests.

You decide to give your attention to something more CM4 Earthshaker! Basic Into your hands has been thrust a great responsibility: the management of a growing domain. It has been a hard winter. Now, with the coming of spring, the populace looks to you for leadership. It will take a careful and generous hand to restore your subjects' confidence. But even as you hold your first courts of the new season, an ominous shadow falls across the land.

If you started with a 1st character, and have enjoyed the wilderness expansion of Expert For the first time ever, it offered the opportunity to achieve levels in TSR's That's what old hands call the Great Dismal Swamp. For centuries, this tangled maze of sluggish watercourses, stagnant ponds, and festering marshes has defended Blackmoor's southwestern frontier.

Large armies and smaller parties have disappeared altogether inside its vast, dripping, claustrophobic corridors. Among those who have dropped from sigh in this arboral hell is That's what the flying egg has. New magic unlike any ever encountered in Blackmoor.

New magic of a type that could give the fledgling kingdom an important edge in the wars that are brewing on its borders. There are only a few minor problems. Like the fact that the magician who piloted the metal egg to one of Blackmoor's sworn enemies, the monks of evil and eccentric Order of the Frog, An empire run with military precision.

An empire wherin fighting prowess is the most highly prized talent of all, and gladiatorial skill can lead to governmental status. An empire not so much run as allowed to exist by its aristocracy. An empire wherein magic use is the only talent that counts for anything, and lack of it can lead to a life of slavery. Product History And simply everyone is going to the magnificent Villa Osteroplus, home of the wealthy old senator, Helenites.

Raucous fun, exotic food, and even advanced betting on the upcoming Arena games are expected. Even adventurers just in from the outlands may meet the powerful here.

So don your festive togas, for in Thyatis City there are important connections to be DDA4 The Dymrak Dread Basic Are you ready to meet the Lord Forester's challenge: to put an end to needless death and destruction by doing away with the goblin war chieftain, Kosivikh, and his evil bad of raiders? Eager to prove yourselves as new adventures and to collect a sizable bounty, you travel to the goblins' dungeon in the Dymrak Forest--a place that has captivated your interest for years, a place where few have dared Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos.

Entries on and maps of the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force.

Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves as GAZ12 The Golden Khan of Ethengar Basic Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer.

This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled. Once a multitude of warring tribes, the people of Ethengar have united under Dark is the underworld.

Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that Tropical islands, set in sapphire seas, fringed with shell-covered beaches: the perfect spot to "get away from it all.

Pirates' hideaways, disease-ridden jungles, psychotic natives: the perfect spot to avoid. The Kingdom of Ierendi comprises ten islands, each with a specific attraction for the adventure-seeking visitor Herein DMs and players alike will find information on elven society, politics, economics, and culture.

Fascinating, first-hand details on the fabulous tree-cities are at last available to adventurers. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered No longer.

Welcome to the Land of Vikings. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including Separate players' They look like children, so they get treated like children? But there's much more toe the hin as the halflings call themselves than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries of survival The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs.

The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World.

The Minrothad Guilds, the latest Gazetteer Within the sphere of the Know World is another world, the Hollow World. There your characters will meet ancient Nithians, long disappeared from the surface world and thought extinct: Blacklore Elves, living in a magical valley and served by automatons-devices that take care of everything, from serving their food to trimming their grass: Azcans, terrifying, To find the Immortals! The all-powerful Immortals have vanished!

I too have come to request a POD version of this and the Expert set. A box set reprint not a collectors edition but a "I'm going to use this" edition would be way cool. I contacted W. You should too Robert M. It took the brilliant mess that was Original DnD, the purple prose ideas from ADnD and distilled the game down to a superb set of simple rules. Great artwork, decent layout, cheap entry [ Nicolas L. All things considered, the quality of the scan is great, the clarity of the images, are more than I could have hoped for.

Timothy B. Christmas will forever go down in my memory as the one where everything changed. Chris L. The product description spoecifically says:"This edition is thus the "magenta box," to differentiate it from the "red box" edition that would follow in Rudy C.

See All Ratings and Reviews. Browse Categories. Rule System. Apocalypse World Engine. BRP Basic Roleplaying. Modiphius 2d Savage Worlds. Product Type. Core Rulebooks. Non-Core Books. Other Tabletop Games. Gift Certificates. Publisher Resources. Family Gaming. Science Fiction. Phone PDF. Virtual Tabletops. STL 3D Model. Wizards of the Coast. Pay What You Want. See all titles. Publisher Website. Follow Your Favorites! Sign in to get custom notifications of new products!

Recent History. Product Information. Copy Link Tweet This. Tom Moldvay. The great thing about the Basic Rules set is that it gives people who are curious about the new edition, or those who have never played the game before, a perfect chance to have everything they need to play the game for free without risk. The Basic Rules focus on four main classes Cleric, Fighter, Rogue, and Wizard , four main character races Dwarves, Elves, Halflings, and Humans , character creation, equipment, how to play the game, adventuring, combat, spell casting, and much more.

There is even an excellent three page character sheet provided at the end of the book. The first version 0. What's New Questions? Sell us your stuff? A very special early Woodgrain set owned by Dave Arneson. New spells, treasure, combat rules. This boxed set contains the rules book , ISBN , with a light blue cover.

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